Hunter

gp/hour and XP/hour estimate catching chinchompas and salamanders with traps, with the 2% tax already applied. This is the THEORETICAL MAXIMUM of the mechanic adjusted by the efficiency factor — not a promised gp/hour. The number of simultaneous traps scales with your level ("Traps" column) and is already multiplied into the theoretical figure shown.

Hunter's default efficiency (6%) is deliberately much lower than other collection skills: a trap only attempts a catch when prey is in range, so the real bottleneck is prey availability, not just attention. It's an estimate calibrated against community-reported rates — adjust it to your own situation.

Chinchompas: this calculator assumes SELLING on the Grand Exchange. Some players use chinchompas as Ranged ammunition instead of selling them — if that's your case, the gp/hour doesn't apply.

Filters

The numbers below are the mechanical theoretical maximum adjusted by the efficiency factor — not a guaranteed gp/hour. Adjust level, tool and efficiency for your reality.

CreatureToolLevelSuccess chanceTrapsgp/hourXP/hour
Tecu salamanderNet trap7966.4%4×66,147,000109,650
Black chinchompaBox trap7357.8%4×813,35387,413
Red chinchompaBox trap6345.7%4×310,85458,134
ChinchompaBox trap5357%3×186,21840,734
Black salamanderNet trap6756.3%4×65,88086,184
Orange salamanderNet trap4756.6%3×29,97445,675
Red salamanderNet trap5955.9%3×7,84354,698
Swamp lizardNet trap2955.1%2×6,47720,093

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